Cookies
O website necessita de alguns cookies e outros recursos semelhantes para funcionar. Caso o permita, o INESC TEC irá utilizar cookies para recolher dados sobre as suas visitas, contribuindo, assim, para estatísticas agregadas que permitem melhorar o nosso serviço. Ver mais
Aceitar Rejeitar
  • Menu
Publicações

Publicações por António Guilherme Correia

2025

AI-mediated Collaborative Crowdsourcing for Social News Curation: The Case of Acropolis

Autores
Schneider, D; Chaves, R; Pimentel, AP; de Almeida, MA; de Souza, JM; Correia, A;

Publicação
IMX

Abstract

2025

Unveiling the Expanding Landscape of Attention-Capture Damaging Patterns

Autores
Gomes, TG; Correia, A; Souza, Jd; Schneider, D;

Publicação
ICEIS (2)

Abstract

2025

Charting a course at the human-AI frontier: a paradigm matrix informed by social sciences and humanities

Autores
Chaves, R; Barbosa, CE; de Oliveira, GA; Oliveira Lyra, AD; Argôlo, MM; Salazar, H; Lima, Y; Schneider, D; Correia, A; de Souza, JM;

Publicação
AI Soc.

Abstract

2024

Strategies and Tools to Support Place-Belongingness in Smart Cities

Autores
Mohseni, H; Correia, A; Silvennoinen, JM; Kujala, T; Kärkkäinen, T;

Publicação
CHIRA (1)

Abstract

2024

AI and Digital Nomads: Glimpsing the Future Human-Computer Interaction

Autores
de Almeida, MA; Correia, A; Barbosa, CE; de Souza, JM; Schneider, D;

Publicação
CHIRA (2)

Abstract

2025

Encouraging Sustainable Choices Through Socially Engaged Persuasive Recycling Initiatives: A Participatory Action Design Research Study

Autores
Da Silva, EM; Schneider, D; Miceli, C; Correia, A;

Publicação
Informatics

Abstract
Human-Computer Interaction (HCI) research has illuminated how technology can influence users’ awareness of their environmental impact and the potential for mitigating these impacts. From hot water saving to food waste reduction, researchers have systematically and widely tried to find pathways to speed up achieving sustainable development goals through persuasive technology interventions. However, motivating users to adopt sustainable behaviors through interactive technologies presents significant psychological, cultural, and technical challenges in creating engaging and long-lasting experiences. Aligned with this perspective, there is a dearth of research and design solutions addressing the use of persuasive technology to promote sustainable recycling behavior. Guided by a participatory design approach, this investigation focuses on the design opportunities for leveraging persuasive and human-centered Internet of Things (IoT) applications to enhance user engagement in recycling activities. The assumption is that one pathway to achieve this goal is to adopt persuasive strategies that may be incorporated into the design of sustainable applications. The insights gained from this process can then be applied to various sustainable HCI scenarios and therefore contribute to HCI’s limited understanding in this area by providing a series of design-oriented research recommendations for informing the development of persuasive and socially engaged recycling platforms. In particular, we advocate for the inclusion of educational content, real-time interactive feedback, and intuitive interfaces to actively engage users in recycling activities. Moreover, recognizing the cultural context in which the technology is socially situated becomes imperative for the effective implementation of smart devices to foster sustainable recycling practices. To this end, we present a case study that seeks to involve children and adolescents in pro-recycling activities within the school environment.

  • 9
  • 14