2025
Autores
Ferreira, A; Cassola, F;
Publicação
Proceedings - 2025 IEEE International Symposium on Emerging Metaverse, ISEMV 2025
Abstract
Virtual Reality (VR) is a powerful tool for industrial training due to its capacity to simulate realistic, risk-free environments. However, creating VR training scenarios often requires significant technical expertise and large investments, limiting the technology's adoption. This paper presents a VR training platform that empowers trainers to author, test, and deliver immersive training procedures directly within a VR environment without writing code. It also gives trainees a place to practice and learn without consequences. A key feature is the integration of Virtual Choreographies, enabling trainers to define ordered procedures, record trainee attempts, more easily understand their actions, and automatically assess performance. A user study was conducted to evaluate usability, workflow clarity, and feature effectiveness. Results indicate strong usability and comprehension for non-expert users, and confirm the potential of Virtual Choreographies to guide and evaluate procedural training. The platform represents a step toward creating accessible, customizable VR training for industrial and educational settings. © 2025 IEEE.
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