2022
Autores
Cledou, G; Edixhoven, L; Jongmans, SS; Proença, J;
Publicação
Dagstuhl Artifacts Ser.
Abstract
2022
Autores
Jongmans, SS; Proença, J;
Publicação
ISoLA (1)
Abstract
Multiparty session types (MPST) constitute a method to simplify construction and analysis of distributed systems. The idea is that well-typedness of processes at compile-time (statically) entails deadlock freedom and protocol compliance of their sessions of communications at execution-time (dynamically). In practice, the premier approach to apply the MPST method in combination with mainstream programming languages has been based on API generation. However, existing MPST tools support only unilingual programming (homogeneity), while many real-world distributed systems are engineered using multilingual programming (heterogeneity). In this paper, we present a blueprint of ST4MP: a tool to apply the MPST method in multilingual programming, based on API generation.
2022
Autores
Bauer, T; Agirre, JA; Fürcho, D; Herzner, W; Hruska, B; Karaca, M; Pereira, D; Proença, J; Schlick, R; Sicher, R; Smrcka, A; Yayan, U; Sangchoolie, B;
Publicação
EMBEDDED COMPUTER SYSTEMS: ARCHITECTURES, MODELING, AND SIMULATION, SAMOS 2021
Abstract
The complexity of systems continues to increase rapidly, especially due to the multi-level integration of subsystems from different domains into cyber-physical systems. This results in special challenges for the efficient verification and validation (V&V) of these systems with regard to their requirements and properties. In order to tackle the new challenges and improve the quality assurance processes, the V&V workflows have to be documented and analyzed. In this paper, a novel approach for the workflow modelling of V&V activities is presented. The generic approach is tailorable to different industrial domains and their specific constraints, V&V methods, and toolchains. The outcomes comprise a dedicated modelling notation (VVML) and tool-support using the modelling framework Enterprise Architect for the efficient documentation and implementation of workflows in the use cases. The solution enables the design of re-usable workflow assets such as V&V activities and artifacts that are exchanged between workflows. This work is part of the large scale European research project VALU3S that deals with the improvement and evaluation of V&V processes in different technical domains, focusing on safety, cybersecurity, and privacy properties.
2022
Autores
Edixhoven, L; Jongmans, SS; Proenca, J; Cledou, G;
Publicação
ELECTRONIC PROCEEDINGS IN THEORETICAL COMPUTER SCIENCE
Abstract
Choreographic languages describe possible sequences of interactions among a set of agents. Typical models are based on languages or automata over sending and receiving actions. Pomsets provide a more compact alternative by using a partial order over these actions and by not making explicit the possible interleaving of concurrent actions. However, pomsets offer no compact representation of choices. For example, if an agent Alice can send one of two possible messages to Bob three times, one would need a set of 2 x 2 x 2 distinct pomsets to represent all possible branches of Alice's behaviour. This paper proposes an extension of pomsets, named branching pomsets, with a branching structure that can represent Alice's behaviour using 2 + 2 + 2 ordered actions. We encode choreographies as branching pomsets and show that the pomset semantics of the encoded choreographies are bisimilar to their operational semantics.
2024
Autores
Mendes, P; Correia, R; Neves, R; Proença, J;
Publicação
ELECTRONIC PROCEEDINGS IN THEORETICAL COMPUTER SCIENCE
Abstract
The design and analysis of systems that combine computational behaviour with physical processes' continuous dynamics - such as movement, velocity, and voltage - is a famous, challenging task. Several theoretical results from programming theory emerged in the last decades to tackle the issue; some of which are the basis of a proof-of-concept tool, called Lince, that aids in the analysis of such systems, by presenting simulations of their respective behaviours. However being a proof-of-concept, the tool is quite limited with respect to usability, and when attempting to apply it to a set of common, concrete problems, involving autonomous driving and others, it either simply cannot simulate them or fails to provide a satisfactory user-experience. The current work complements the aforementioned theoretical approaches with a more practical perspective, by improving Lince along several dimensions: to name a few, richer syntactic constructs, more operations, more informative plotting systems and errors messages, and a better performance overall. We illustrate our improvements via a variety of examples that involve both autonomous driving and electrical systems.
2025
Autores
Proença, J; ter Beek, MH;
Publicação
Abstract
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