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Publicações

Publicações por Paulo Martins

2025

Enhancing Competency Development and Organizational Effectiveness Through Advanced Technologies: A Position Paper

Autores
Dias, JT; Santos, AMP; Martins, P; Mamede, HS;

Publicação
Communications in Computer and Information Science

Abstract
In recent years, companies have faced increasing pressure from globalization, requiring them to adapt not only to survive but also to thrive in a highly competitive environment. This adaptation has been facilitated by the efficient integration of technology, achieved through digital processes and collaboration tools. Digital transformation has emerged as a critical element for maintaining competitiveness as economies become increasingly digital. To succeed in this ever-evolving environment, companies must balance leveraging existing strengths with seeking new organizational agility. Integrating advanced technologies like Artificial Intelligence (AI) and Web Technologies into education and professional training is a strategic response to the challenges posed by the current digital landscape. AI, with its adaptability and automation capabilities, offers benefits such as increased efficiency, personalized learning, and streamlined administrative processes. Continuous evaluation of teaching and learning, along with data extraction and predictive analysis, enhances e-learning quality and informs organizational decisions. This research aims to investigate how advanced technologies can predict and adapt organizational training needs to improve competency development and overall effectiveness. The research adopts a Design Science Research (DSR) methodology, focusing on the development and implementation of an AI-based framework for personalized training recommendations. Expected outcomes include integrating AI-driven predictive models with existing Human Resources Management Systems to identify and address training needs, fostering employee skill development, organizational agility, and competitiveness in a rapidly changing market. Additionally, addressing this issue promotes a more inclusive and empowering work environment, enabling employees to thrive in an increasingly digital world. © 2025 Elsevier B.V., All rights reserved.

2025

Virtual reality educational scenarios for students with ASD: Instruments validation and design of STEM programmatic contents

Autores
Silva, RM; Martins, P; Rocha, T;

Publicação
RESEARCH IN AUTISM SPECTRUM DISORDERS

Abstract
Background: Virtual Reality (VR) is making education more engaging and accessible, especially for students with Autism Spectrum Disorders (ASD), promoting inclusion and the development of STEM skills in innovative ways. The literature still reveals a significant gap in terms of appropriate educational resources adapted to the specific needs of these students, resulting in difficulties in their inclusion. With the growing need for inclusive approaches in education, it is essential to find solutions to support these students. The aim of this study is to validate the data collection methodology that will enable the development of Virtual Learning Environments with STEM content for students with ASD. Methods: The Design Science Research (DSR) methodology was used to develop a VR artefact for students with ASD. In addition, the Delphi method was applied in the expert involvement phase, which will contribute to the validation of the artefact's specific requirements. Both will allow for an inclusive and distinctive approach to the development of an artefact, with the aim of offering an innovative educational experience, meeting the varied needs and learning styles of students with ASD, optimising the effectiveness of the proposed VLE. Results: The results show a strong acceptance among experts, highlighting the potential positive impact of this approach, although there are aspects to be improved to ensure a more comprehensive and effective approach. Conclusions: This study highlights the successful validation of an innovative virtual reality programme for students with ASD, highlighting the importance of interdisciplinary collaboration and the strong contribution to the advancement of inclusive education.

2025

Exploring Object Detection Learning: A Teaching Guide Through Educational Online Tutorials

Autores
Fernandes, T; Silva, T; Vaz, J; Silva, J; Cruz, G; Sousa, A; Barroso, J; Martins, P; Filipe, V;

Publicação
Communications in Computer and Information Science - Technology and Innovation in Learning, Teaching and Education

Abstract

2025

How Museums Are Changing Their Visitors’ Experience with New Formats and Approaches to Digital Storytelling

Autores
Lacet, D; van Zeller, M; Martins, P; Morgado, LC;

Publicação
Communications in Computer and Information Science

Abstract
This study focuses on exploring new formats and innovative approaches to digital storytelling in museums, offering a critical analysis of existing formats and proposing new perspectives. Initially, current digital storytelling formats are examined, ranging from mobile applications and augmented reality to interactive and multimedia exhibitions. Next, new paradigms and strategies are discussed that aim to expand the possibilities of public engagement and enrich museum experiences. Using a detailed method, careful selections, in-depth analyses and presentation of results are made that highlight both the potential and challenges of these new approaches. The final discussion contextualizes these practices in the current scenario of digital culture and suggests paths for future investigations and developments in the field of digital storytelling in museums. © 2025 Elsevier B.V., All rights reserved.

2024

3D Printing to Address Pandemic Challenges: A Project-Based Learning Methodology

Autores
Carvalho, D; Rocha, T; Oliveira, J; Paredes, H; Martins, P;

Publicação
PROCEEDINGS OF THE 11TH INTERNATIONAL CONFERENCE ON SOFTWARE DEVELOPMENT AND TECHNOLOGIES FOR ENHANCING ACCESSIBILITY AND FIGHTING INFO-EXCLUSION, DSAI 2024

Abstract
Additive manufacturing (AM), broadly known as 3D printing, is transforming how products are designed, produced, and serviced in public health. Recent advances on 3D printing in healthcare have led to lighter, stronger and safer products, reduced lead times and lower costs. However, literature refers that knowledge remains one of the greatest barriers to AM's wider adoption. So, how we leverage the potential of AM to drive innovation is a mandatory topic in science/technology curriculum. Our goal was to develop and implement an educational scenario regarding 3D printing that uses project-based learning to address these topics, strengthening the capacity of students in low secondary level and their schools to promote STEM learning with a focus on public health issues. The scenario supports 9th grade science and ICT teachers in exploring 3D printings and environments using updated scientific/technical evidence. Overall, three schools took part in the study and 202 students participated in the educational scenario. The learning experience supports youths in understanding and reaching high-level comprehension on how STEM may contribute to address these issues, contributing to evidence-based personal decision-making, and public policy. We believe it is relevant to understand if students and schools, when challenged, take a role in their community preparedness for major health problems. By implementing an educational scenario with a focus on 3D printing, and thus potentiate the use of this technology, we intend to help raise awareness on the public health theme.

2024

3D Modelling to Address Pandemic Challenges: A Project-Based Learning Methodology

Autores
Rocha, T; Ribeiro, A; Oliveira, J; Nunes, RR; Carvalho, D; Paredes, H; Martins, P;

Publicação
CoRR

Abstract
The use of 3D modelling in medical education is a revolutionary tool during the learning process. In fact, this type of technology enables a more interactive teaching approach, making information retention more effective and enhancing students’ understanding. 3D modelling allows for the creation of precise representations of the human body, as well as interaction with three-dimensional models, giving students a better spatial understanding of the different organs and systems and enabling simulations of surgical and technical procedures. This way, medical education is enriched with a more realistic and safe educational experience. The goal is to understand whether, when students and schools are challenged, they play an important role in addressing health issues in their community. School-led projects are directed towards educational scenarios that emphasize STEM education, tackling relevant public health problems through open-school initiatives. By implementing an educational scenario focused on 3D modelling and leveraging technology, we aim to raise community awareness on public health issues. © 2025 Elsevier B.V., All rights reserved.

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