2008
Autores
Correia, A; Pereira, J; Oliveira, R;
Publicação
ON THE MOVE TO MEANINGFUL INTERNET SYSTEMS: OTM 2008, PART I
Abstract
Shared-nothing clusters are a well known and cost-effective approach to database server scalability, in particular, with highly intensive read-only workloads typical of many 3-tier web-based applications. The common reliance oil a centralized component and a simplistic propagation strategy employed by mainstream solutions however conduct to poor scalability with traditional on-line transaction processing (OLTP), where the Update ratio is high. Such approaches also pose in additional obstacle to high availability while introducing a single point Of failure. More recently, database replication protocols based on group communication have been shown to overcome such limitations, expanding the applicability of shared-nothing Clusters to more demanding transactional workloads. These take simultaneous advantage of total order multicast and transactional semantics to improve oil mainstream solutions. However, none has already been widely deployed in a general purpose database management system. In this paper, we argue that it major hurdle for their acceptance is that these proposals have disappointing performance with specific subsets of real-world workloads. Such limitations are deep-rooted and working around them requires in-depth understanding of protocols and changes to applications. We address this issue with a novel protocol that combines multiple transaction execution mechanisms and replication techniques and then show how it avoids the identified pitfalls. Experimental results are obtained with it workload based oil the industry standard TPC-C benchmark.
2002
Autores
Pereira, J; Rodrigues, L; Oliveira, R;
Publicação
INTERNATIONAL CONFERENCE ON DEPENDABLE SYSTEMS AND NETWORKS, PROCEEDINGS
Abstract
View Synchrony (VS) is a powerful abstraction in the design and implementation of dependable distributed systems. By ensuring that processes deliver the same set of messages in each view, it allows them to maintain consistency across membership changes. However, experience indicates that it is hard to combine strong reliability guarantees as offered by VS with stable high performance. In this paper we propose a novel abstraction, Semantic View Synchrony (SVS), that exploits the application's semantics to cope with high throughput applications. This is achieved by allowing some messages to be dropped while still preserving consistency when new views are installed. Thus, SVS inherits the elegance of view synchronous communication. The paper describes how SVS can be implemented and illustrates its usefulness in the context of distributed multi-player games.
2001
Autores
Oliveira, R; Pereira, J; Schiper, A;
Publicação
20TH IEEE SYMPOSIUM ON RELIABLE DISTRIBUTED SYSTEMS, PROCEEDINGS
Abstract
Fault-tolerant control systems can be built by replicating critical components. However, replication raises the issue of inconsistency. Multiple protocols for ensuring consistency have been described in the literature. PADRE (Protocol for Asymmetric Duplex Redundancy) is such a protocol, and an interesting case study of a complex and sensitive problem: the management of replicated traffic controllers in a railway system [5]. However, the low level at which the protocol lots been developed embodies system details, namely timeliness assumptions, that make it difficult to understand and may narrow its applicability. We argue that, when designing a protocol, it is preferable to consider first a general solution that does not include any timeliness assumptions; then, by taking into account additional hypothesis, one can easily design a time-based solution tailored to a specific environment. This paper illustrates the benefit of a top-down protocol design approach, and shows that PADRE can be seen as an instance of a standard Primary-backup replication protocol based on View Synchronous Communication (VSC).
2004
Autores
Pereira, J; Oliveira, R;
Publicação
23RD IEEE INTERNATIONAL SYMPOSIUM ON RELIABLE DISTRIBUTED SYSTEMS, PROCEEDINGS
Abstract
In this paper we propose the mutable consensus protocol, a pragmatic and theoretically appealing approach to enhance the performance of distributed consensus. First, an apparently inefficient protocol is developed using the simple stubborn channel abstraction for unreliable message passing. Then, performance is improved by introducing judiciously chosen finite delays in the implementation of channels. Although this does not compromise correctness, which rests on an asynchronous system model, it makes it likely that the transmission of some messages is avoided and thus the message exchange pattern at the network level changes noticeably. By choosing different delays in the underlying stubborn channels, the mutable consensus protocol can actually be made to resemble several different protocols. Besides presenting the mutable consensus protocol and four different mutations, we evaluate in detail the particularly interesting permutation gossip mutation, which allows the protocol to scale gracefully to a large number of processes by balancing the number of messages to be handled by each process with the number of communication steps required to decide. The evaluation is performed using a realistic simulation model which accurately reproduces resource consumption in real systems.
2001
Autores
Pereira, J; Rodrigues, L; Oliveira, R; Kermarrec, AM;
Publicação
IEEE INTERNATIONAL SYMPOSIUM ON NETWORK COMPUTING AND APPLICATIONS, PROCEEDINGS
Abstract
Traditional reliable broadcast protocols fail to scale to large settings. The paper proposes a reliable multicast protocol that integrates two approaches to deal with the large-scale dimension in group communication protocols: gossip-based probabilistic broadcast and semantic reliability. The aim of the resulting protocol is to improve the resiliency of the probabilistic protocol to network congestion by allocating scarce resources to semantically relevant messages. Although intuitively it seems that a straightforward combination of probabilistic and semantic reliable protocols is possible, we show that it offers disappointing results. Instead, we propose an architecture based on a specialized probabilistic semantically reliable layer and show that it produces the desired results. The combined primitive is thus scalable to large number of participants, highly resilient to network and process failures, and delivers a high quality data flow even when the load exceeds the available bandwidth. We present a summary of simulation results that compare different protocol configurations. © 2001 IEEE.
2010
Autores
Leitao, J; Carvalho, NA; Pereira, J; Oliveira, R; Rodrigues, L;
Publicação
Handbook of Peer-to-Peer Networking
Abstract
Unstructured peer-to-peer overlay networks are very resilient to churn and topology changes, while requiring little maintenance cost. Therefore, they are an infrastructure to build highly scalable large-scale services in dynamic networks. Typically, the overlay topology is defined by a peer sampling service that aims at maintaining, in each process, a random partial view of peers in the system. The resulting random unstructured topology is suboptimal when a specific performance metric is considered. On the other hand, structured approaches (for instance, a spanning tree) may optimize a given target performance metric but are highly fragile. In fact, the cost for maintaining structures with strong constraints may easily become prohibitive in highly dynamic networks. This chapter discusses different techniques that aim at combining the advantages of unstructured and structured networks. Namely we focus on two distinct approaches, one based on optimizing the overlay and another based on optimizing the gossip mechanism itself. © 2010 Springer Science+Business Media, LLC.
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