2015
Autores
Zanella, A; Camanho, AS; Dias, TG;
Publicação
ANNALS OF OPERATIONS RESEARCH
Abstract
This study develops a tool to assess livability in European cities covering two components of livability: human wellbeing and environmental impact. First, we propose a conceptual model to assess cities' livability, that extends the concept of urban livability to include a component related to environmental sustainability. Second, we address the measurement of cities' livability. For this purpose, a new composite indicator was constructed based on a data envelopment analysis model specified using a directional distance function. In addition to assigning a summary measure of performance for each city, the composite indicator can be used to guide improvements concerning different livability objectives. One of the innovative features of the model proposed is to enable, by the specification of different directional vectors, focusing separately on each component of livability (e.g., human wellbeing and environmental impact) or alternatively considering cities' potential for improvement in all indicators simultaneously. In addition, it is possible to incorporate a new type of weight restrictions, specified as assurance regions type I, that reflect the relative importance of both desirable and undesirable outputs in percentage terms. Finally, this paper approached the assessment of the evolution of cities' performance over time using the Luenberger productivity indicator.
2015
Autores
Bessa Seixas, MCB; Cardoso, JCS; Galvao Dias, MTG;
Publicação
PECCS 2015 Proceedings of the 5th International Conference on Pervasive and Embedded Computing and Communication Systems
Abstract
In this paper we present the results from an experiment designed to characterize the Leap Motion movement in 2D pointing tasks and compare it to a mouse and touchpad. We used the ISO 9241-9 multi-directional tapping test for comparing the devices, and we analyse the results using standard throughput and error rate measures as well as additional accuracy measures such as target re-entry, task axis crossing, movement direction change, orthogonal direction change, movement variability, movement offset, and movement error. We also present the results from the ISO 9241-9 assessment of comfort questionnaire, and our observations from the participant's postures when using the Leap Motion device. Results indicate that the Leap Motion performs poorly in these tasks when compared to a mouse or touchpad.
2015
Autores
Leal, R; Costa, PM; Galvao, T;
Publicação
2015 IEEE 18TH INTERNATIONAL CONFERENCE ON INTELLIGENT TRANSPORTATION SYSTEMS
Abstract
Recommender systems have radically changed the way people find products, services and information. They are a precious tool in e-commerce and other online services and have slowly been clawing their way into the real-world stage. Location is one of the variables that can be useful in this new situation. While this particular area has been the subject of some research, it can go even further with the exploration of mobility. In this work, we analyze the integration of mobility in a recommender system with real mobility data from a public transportation network. We developed an algorithm that incorporates location and frequency in a conventional recommender system. Our results show successful recommendations of items adapted to users' mobility patterns.
2015
Autores
Leal, J; Couto, R; Costa, PM; Galvao, T;
Publicação
2015 IEEE 18TH INTERNATIONAL CONFERENCE ON INTELLIGENT TRANSPORTATION SYSTEMS
Abstract
There is a growing interest in integrating public transportation with the smartphone and mobile ticketing provides just that. To do so, different technologies can be used, such as Near Field Communication, Quick Response Codes and Bluetooth Low Energy. This paper explores the possibility of implementing a mobile ticketing solution, with focus on the ticket validation process, using these technologies. They are analyzed and compared at different levels and two possible approaches proposed. Both solutions are presented in terms of infrastructure and maintenance cost, as well as passenger interaction and benefit. The feasibility and performance of the technologies is analyzed and presented in the context of the proposed approaches. As a result, a mobile ticketing solution can be implemented using different technologies, and their choice depends on factors such as the available funds, the intended interaction level, performance and the size of the target audience.
2015
Autores
Seixas, MCB; Cardoso, JCS; Dias, MTG;
Publicação
ACHI 2015 - 8th International Conference on Advances in Computer-Human Interactions
Abstract
In this paper, we present the results from an experiment designed to compare two selection gestures (hand grab and screen tap) for the Leap Motion controller in 2D pointing tasks. We used the ISO 9241-9 multi-directional tapping test for comparing the devices, and we analyze the results using standard throughput and error rate measures as well as additional accuracy measures. We also present the results from the ISO 9241-9 assessment of comfort questionnaire. To complement this analysis, the computer mouse was also evaluated in order to serve as a comparison. Results indicate that the hand grab gesture performs better than the screen tap. Copyright © IARIA, 2015.
2015
Autores
Dragoicea, M; Falcao e Cunha, JFE; Patrascu, M;
Publicação
EXPERT SYSTEMS WITH APPLICATIONS
Abstract
This paper describes an exploration towards the transposition of service science principles into design guidelines. This aims at capturing value co-creation service interactions embedding customer experience in service design and delivery activities. The new Socio-Technical Systems Engineering (STSE) process is proposed to guide improved design, and it is exemplified with a new real time service that provides integrated information for trip planning in a city. The STSE process supports a high level visual modelling approach assisted by model execution and simulation tools. From a service engineering perspective, the outcomes of this process are artefacts that automatically support consistency among design steps and effective integration of customer experience and stakeholder requirements through iterative cycles related to service design. The application of the STSE process in the design of an exploratory case study of a real time information and travel planning service is validated through simulation using an executable representation of requirements. It can be executed over more complex transport service offerings, with different resource allocation algorithms, or different public transport planning services over a sample of real users requesting information. Results of such a simulation are beneficial for the users, for the service providers, and for the authorities managing public transport in city or metropolitan areas.
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