2025
Autores
Ribeiro, R; de Carvalho, AV; Rodrigues, NB;
Publicação
IEEE TRANSACTIONS ON GAMES
Abstract
Creating content for digital video game is an expensive segment of the development process, and many techniques have been explored to automate it. Much of the generated content is graphical, ranging from textures and sprites to typographical elements and user interfaces. Numerous techniques have been explored to automate the generation of these assets, with recent advancements incorporating artificial intelligence methodologies, such as deep learning generative models. This study comprehensively surveys the literature from 2016 onward, focusing on using machine learning to generate image-based assets for video game development, reviewing the deep learning approaches employed, and analyzing the specific challenges found. Specifically, the deep learning approaches employed, the problems addressed within the domain, and the metrics used for evaluating the results. The study demonstrates a knowledge gap in generative methods for some types of video game assets. In addition, applicability and effectiveness of the most used evaluation metrics in the literature are studied. As future research prospects, with the increase in popularity of generative AI, the adoption of such techniques will be seen in automation processes.
2025
Autores
Correia, A; Fonseca, B; Schneider, D; Chaves, R; Kärkkäinen, T;
Publicação
ISMSIT 2025 - 9th International Symposium on Multidisciplinary Studies and Innovative Technologies, Proceedings
Abstract
This paper discusses some recent developments in collaborative healthcare research considering settings where human clinicians collaborate through or interact with artificial intelligence (AI)-enabled systems to enhance clinical diagnosis, treatment procedures, and decision-making practices. Through a detailed examination of the potential gaps, implications, and challenges for health professionals and patients, this work explores typical AI-based collaborative clinical workflows and infrastructures that involve tasks such as patient data analysis, medical imaging, and event prediction. A brief synopsis of published research reveals inherent sociotechnical barriers concerning interoperability, data scarcity, bias amplification, trust, and transparency. It also highlights risks related to inadequate model and interface design, the oversimplification of clinical processes (e.g., lack of shared situational awareness), institutional misalignment (e.g., cultural norms and practices shaping how clinicians coordinate their efforts and make decisions based on AI recommendations), and commercial data manipulation that threatens patient care. © 2025 IEEE.
2025
Autores
Correia, A; Schneider, D; Fonseca, B; Kärkkäinen, T;
Publicação
APPLIED SCIENCES-BASEL
Abstract
[No abstract available]
2025
Autores
António Correia; Tommi Kärkkäinen; Shoaib Jameel; Daniel Schneider; Pedro Antunes; Benjamim Fonseca; Andrea Grover;
Publicação
Lecture notes in networks and systems
Abstract
2025
Autores
Schneider, D; De Almeida, MA; Chaves, R; Fonseca, B; Mohseni, H; Correia, A;
Publicação
2025 7TH INTERNATIONAL CONGRESS ON HUMAN-COMPUTER INTERACTION, OPTIMIZATION AND ROBOTIC APPLICATIONS, ICHORA
Abstract
Interest in artificial intelligence (AI)-driven crowd work has increased during the last few years as a line of inquiry that expands upon prior research on microtasking to represent a means of scaling up complex tasks through AI mediation. Despite the increasing attention to the macrotask phenomenon in crowdsourcing, there is a need to understand the processes, elements, and constraints underlying the infrastructural and behavioral aspects in such form of crowd work when involving collaboration. To this end, this paper provides a first attempt to characterize some of the research conducted in this direction to identify important paths for an agenda comprising key drivers, challenges, and prospects for integrating human-centered AI in collaborative crowdsourcing environments.
2025
Autores
Berre, AJ; Sylaios, G; Agorogiannis, E; Mayer, I; Sarmento, P; Laudy, C; Oliveira, MA;
Publicação
OCEANS 2025 BREST
Abstract
The Iliad Digital Twins of the Ocean is a European Green Deal Project which aims at the development of an architecture and set of components, tools and services for the creation of digital twins of the ocean. The approach aims to support the emerging European Digital Twins of the Ocean (EDITO) initative with associated projects like EDITO Infra and EDITO Model lab and the overall Destination Earth (DestinE) initiative and also taking advantage of the evolving European Common Data Spaces including the Green Deal Data Space, the Copernicus Data Space and the EOSC cross domain Data Space. The paper presents the final version of the Iliad digital twin interoperability architecture based on four steps of a digital twin pipeline from Data Acquisition/Collection to Digital Twin Data Representation to Digital Twin Hybrid and Cognitive/AI Analytics Models and further to Digital Twin Visualisation and Control, which are presented together with associated Digital twin components and services.
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