2023
Autores
Cao, Z; Magalhães, E; Bernardes, G;
Publicação
JCSG
Abstract
We study the impact of sound design – soundscape, sound effects, and auditory notifications, namely earcons – on the player’s experience of serious games. Three sound design versions for the game Venci’s Adventures have been developed: 1) no sound; 2) standard sound design, including soundscapes and sound effects; and 3) standard sound design with auditory notification (namely, earcons). Perceptual experiments were conducted to evaluate the most suitable attention retention earcons from a diverse collection of timbres, pitch, and melodic patterns, as well as the user experience of the different sound design versions assessed in pairs (1 vs. 2 and 2 vs. 3). Our results show that participants (n= 23 ) perceive better user experience in terms of game playing competence, immersion, flow, challenge and affect, and enhanced attention retention when adopting standard sound design with the earcons. © 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.
2023
Autores
Torresan, C; Bernardes, G; Gaetano, E; Restivo, T;
Publicação
ARTSIT, INTERACTIVITY AND GAME CREATION, ARTSIT 2022
Abstract
Stress-ribbon footbridges are often prone to excessive vibrations induced by environmental phenomena (e.g., wind) and human actions (e.g., walking). This paper studies a stress-ribbon footbridge at the Faculty of Engineering of the University of Porto (FEUP) in Portugal, where different degrees of vertical vibrations are perceptible in response to human actions. We adopt sonification techniques to create a sonic manifestation that shows the footbridge’s dynamic response to human interaction. Two distinct sonification techniques – audification and parameter mapping – are adopted to provide intuitive access to the footbridge dynamics from low-level acceleration data and higher-level spectral analysis. In order to evaluate the proposed sonification techniques in exposing relevant information about human actions on the footbridge, an online perceptual test was conducted to assess the understanding of the three following dimensions: 1) the number of people interacting with the footbridge, 2) their walking speed, and 3) the steadiness of their pace. The online perceptual test was conducted with and without a short training phase. Results of n= 23 participants show that parameter mapping sonification is more effective in promoting an intuitive understating of the footbridge dynamics compared to audification. Furthermore, when exposed to a short training phase, the participants’ perception improved in identifying the correct dimensions.
2023
Autores
Clemente, MP; Mendes, J; Bernardes, G; Van Twillert, H; Ferreira, AP; Amarante, JM;
Publicação
JOURNAL OF INTERNATIONAL MEDICAL RESEARCH
Abstract
This paper presents a clinical case study investigating the pattern of a saxophonist's embouchure as a possible origin of orofacial pain. The rehabilitation addressed the dental occlusion and a fracture in a metal ceramic bridge. To evaluate the undesirable loads on the upper teeth, two piezoresistive sensors were placed between the central incisors and the mouthpiece during the embouchure. A newly fixed metal ceramic prosthesis was placed from teeth 13 to 25, and two implants were placed in the premolar zone corresponding to teeth 14 and 15. After the oral rehabilitation, the embouchure force measurements showed that higher stability was promoted by the newly fixed metal-ceramic prosthesis. The musician executed a more symmetric loading of the central incisors (teeth 11 and 21). The functional demands of the saxophone player and consequent application of excessive pressure can significantly influence and modify the metal-ceramic position on the anterior zone teeth 21/22. The contribution of engineering (i.e., monitoring the applied forces on the musician's dental structures) was therefore crucial for the correct assessment and design of the treatment plan.
2023
Autores
Dasari, M; Lu, E; Farb, MW; Pereira, N; Liang, I; Rowe, A;
Publicação
2023 IEEE CONFERENCE VIRTUAL REALITY AND 3D USER INTERFACES, VR
Abstract
Virtual Reality (VR) telepresence platforms are being challenged to support live performances, sporting events, and conferences with thousands of users across seamless virtual worlds. Current systems have struggled to meet these demands which has led to high-profile performance events with groups of users isolated in parallel sessions. The core difference in scaling VR environments compared to classic 2D video content delivery comes from the dynamic peer-to-peer spatial dependence on communication. Users have many pair-wise interactions that grow and shrink as they explore spaces. In this paper, we discuss the challenges of VR scaling and present an architecture that supports hundreds of users with spatial audio and video in a single virtual environment. We leverage the property of spatial locality with two key optimizations: (1) a Quality of Service (QoS) scheme to prioritize audio and video traffic based on users' locality, and (2) a resource manager that allocates client connections across multiple servers based on user proximity within the virtual world. Through real-world deployments and extensive evaluations under real and simulated environments, we demonstrate the scalability of our platform while showing improved QoS compared with existing approaches.
2023
Autores
António Humberto e Sá Pinto;
Publicação
Abstract
2023
Autores
Ribeiro, M; Nunes, I; Castro, L; Costa-Santos, C; Henriques, TS;
Publicação
FRONTIERS IN PUBLIC HEALTH
Abstract
IntroductionPerinatal asphyxia is one of the most frequent causes of neonatal mortality, affecting approximately four million newborns worldwide each year and causing the death of one million individuals. One of the main reasons for these high incidences is the lack of consensual methods of early diagnosis for this pathology. Estimating risk-appropriate health care for mother and baby is essential for increasing the quality of the health care system. Thus, it is necessary to investigate models that improve the prediction of perinatal asphyxia. Access to the cardiotocographic signals (CTGs) in conjunction with various clinical parameters can be crucial for the development of a successful model. ObjectivesThis exploratory work aims to develop predictive models of perinatal asphyxia based on clinical parameters and fetal heart rate (fHR) indices. MethodsSingle gestations data from a retrospective unicentric study from Centro Hospitalar e Universitario do Porto de Sao Joao (CHUSJ) between 2010 and 2018 was probed. The CTGs were acquired and analyzed by Omniview-SisPorto, estimating several fHR features. The clinical variables were obtained from the electronic clinical records stored by ObsCare. Entropy and compression characterized the complexity of the fHR time series. These variables' contribution to the prediction of asphyxia perinatal was probed by binary logistic regression (BLR) and Naive-Bayes (NB) models. ResultsThe data consisted of 517 cases, with 15 pathological cases. The asphyxia prediction models showed promising results, with an area under the receiver operator characteristic curve (AUC) >70%. In NB approaches, the best models combined clinical and SisPorto features. The best model was the univariate BLR with the variable compression ratio scale 2 (CR2) and an AUC of 94.93% [94.55; 95.31%]. ConclusionBoth BLR and Bayesian models have advantages and disadvantages. The model with the best performance predicting perinatal asphyxia was the univariate BLR with the CR2 variable, demonstrating the importance of non-linear indices in perinatal asphyxia detection. Future studies should explore decision support systems to detect sepsis, including clinical and CTGs features (linear and non-linear).
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