2021
Autores
Carvalho, N; Bernardes, G;
Publicação
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Abstract
We present SyVMO, an algorithmic extension of the Variable Markov Oracle algorithm, to model and predict multi-part dependencies from symbolic music manifestations. Our model has been implemented as a software application named INCITe for computer-assisted algorithmic composition. It learns variable amounts of musical data from style-agnostic music represented as multiple viewpoints. To evaluate the SyVMO model within INCITe, we adopted the Creative Support Index survey and semi-structured interviews. Four expert composers participated in the evaluation using both personal and exogenous music corpus of variable size. The results suggest that INCITe shows great potential to support creative music tasks, namely in assisting the composition process. The use of SyVMO allowed the creation of polyphonic music suggestions from style-agnostic sources while maintaining a coherent melodic structure. © 2021, Springer Nature Switzerland AG.
2021
Autores
Clement, A; Moreira, L; Rosa, M; Bernardes, G;
Publicação
MULTIMODAL TECHNOLOGIES AND INTERACTION
Abstract
Mobile handheld devices, such as smartphones and tablets, have become some of the most prominent ubiquitous terminals within the information and communication technology landscape. Their transformative power within the digital music domain changed the music ecosystem from production to distribution and consumption. Of interest here is the ever-expanding number of mobile music applications. Despite their growing popularity, their design in terms of interaction perception and control is highly arbitrary. It remains poorly addressed in related literature and lacks a clear, systematized approach. In this context, our paper aims to provide the first steps towards defining guidelines for optimal sonic interaction design practices in mobile music applications. Our design approach is informed by user data in appropriating mobile handheld devices. We conducted an experiment to learn links between control gestures and musical parameters, such as pitch, duration, and amplitude. A twofold action-reflection protocol and tool-set for evaluating the aforementioned links-are also proposed. The results collected from the experiment show statistically significant trends in pitch and duration control gesture mappings. On the other hand, amplitude appears to elicit a more diverse mapping approach, showing no definitive trend in this experiment.
2021
Autores
Aly, L; Silva, H; Bernardes, G; Penha, R;
Publicação
Human Technology
Abstract
2021
Autores
Carvalho N.; Gonzalez-Gutierrez S.; Merchan Sanchez-Jara J.; Bernardes G.; Navarro-Cáceres M.;
Publicação
ACM International Conference Proceeding Series
Abstract
Folk music is a fundamental immaterial heritage that promotes cultural identity. However, it lacks a substantial body of open access materials, and its promotion has been disconnected from the education curriculum. In this context, facilitated access to annotated high-quality folk music content can promote better educational tools and enhance cultural heritage literacy. Based on this, we advance and detail three main contributions: 1) a standardized model to musically annotate Iberian folk music; 2) a new database, named I-Folk, with annotated files following the proposed model; and 3) tools for navigating and retrieving folk music contents from the database. A particular emphasis is given to the educational application of the proposed model, contents, and tools in education. Ultimately, we strive for the promotion of Iberian folk music to the educators' community.
2021
Autores
Animashaun, A; Bernardes, G;
Publicação
4th Symposium on Occupational Safety and Health Proceedings Book
Abstract
2021
Autores
Bernardo, G; Bernardes, G;
Publicação
ACM International Conference Proceeding Series
Abstract
In this paper, we advance a multimodal optimization music mashup creation model for loop recombination at scale. The motivation to pursue such a model is to 1) tackle current scalability limitations in state-of-the-art (brute force) models while enforcing the 2) compatibility, i.e., recombination quality, of audio loops, and 3) a pool of diverse solutions that can accommodate personal user preferences or promote different musical styles. To this end, we adopt the Artificial Immune System (AIS) opt-aiNet algorithm to efficiently compute a population of compatible and diverse mashups from loop recombinations. Optimal mashups result from local minima in a feature space that objectively represents harmonic and rhythmic compatibility. We implemented our model as a prototype application named Mixmash-AIS, and conducted an objective evaluation that tackles three dimensions: loop recombination compatibility, mashups diversity, and computational model efficiency. The conducted evaluation compares the proposed system to a standard genetic algorithm (GA) and a brute force (BF) approach. While the GA stands as the most efficient algorithm, its poor results in terms of compatibility reinforce the primacy of the AIS opt-aiNet in efficiently finding optimal compatible loop mashups. Furthermore, the AIS opt-aiNet showed to promote a diverse mashup population, outperforming both GA or BF approaches. © 2021 Owner/Author.
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