2014
Autores
Madureira, A; Cunha, B; Pereira, JP; Gomes, S; Pereira, I; Santos, JM; Abraham, A;
Publicação
2014 14TH INTERNATIONAL CONFERENCE ON HYBRID INTELLIGENT SYSTEMS (HIS)
Abstract
User modeling and user adaptive interaction has become a central research issue to understand users as they interact with technology. The importance of the development of well adapted interfaces to several kinds of users and the differences that characterize them is the basis of the successful interaction. User Personas is a technique that allows the discovery and definition of the archetype users of a system. With that knowledge, the system should shape itself, inferring the user expertise to provide its users with the best possible experience. In this paper, an architecture that combines User Personas and a dynamic, evolving system is proposed, along with an evaluation by its target users. The proposed system is able to infer the user and its matching Persona, and keeps shaping itself in parallel with the user's discovery of the system.
2013
Autores
Madureira, A; Pereira, I; Abraham, A;
Publicação
2013 WORLD CONGRESS ON NATURE AND BIOLOGICALLY INSPIRED COMPUTING (NABIC)
Abstract
In this paper an Artificial Bee Colony Approach for Scheduling Optimization is presented. The adequacy of the proposed approach is validated on the minimization of the total weighted tardiness for a set of jobs to be processed on a single machine and on a set of instances for Job-Shop scheduling problem. The obtained computational results allowed concluding about their efficiency and effectiveness. The ABC performance and respective statistical significance was evaluated.
2013
Autores
Madureira, A; Pereira, JP; Pereira, I;
Publicação
2013 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS (SMC 2013)
Abstract
This paper addresses the developing of Learning-Assisted Intelligent Scheduling Systems that uses active learning by accumulation and interpretation of scheduling experience or even by observation of expert's decisions. The design of intelligent systems (IS) that learn with experts is a very hard and challenging domain because current systems are becoming more and more complex and subject to rapid changes. The model for the proposed system will be presented.
2016
Autores
Cunha, B; Madureira, A; Pereira, JP; Pereira, I;
Publicação
PROCEEDINGS OF 2016 IEEE SYMPOSIUM SERIES ON COMPUTATIONAL INTELLIGENCE (SSCI)
Abstract
The ability to adjust itself to users' profile is imperative in modern system, given that many people interact with a lot of information in different ways. The creation of adaptive systems is a complex domain that requires very specific methods and the integration of several intelligent techniques, from an intelligent systems development perspective. Designing an adaptive system requires planning and training of user modelling techniques combined with existing system components. Based on the architecture for user modelling on Intelligent and Adaptive Scheduling Systems, this paper presents an analysis of using the mentioned architecture to characterize user's behaviours and a case study comparing the employment of different user classifiers. Bayesian and Artificial Neural Networks were selected as the elements of the computational study and this paper presents a description on how to prepare them to deal with user information.
2013
Autores
Madureira, A; Pereira, I; Falcao, D;
Publicação
ADVANCES IN INFORMATION SYSTEMS AND TECHNOLOGIES
Abstract
This paper presents a Swarm based Cooperation Mechanism for scheduling optimization. We intend to conceptualize real manufacturing systems as interacting autonomous entities in order to support decision making in agile manufacturing environments. Agents coordinate their actions automatically without human supervision considering a common objective - global scheduling solution taking advantages from collective behavior of species through implicit and explicit cooperation. The performance of the cooperation mechanism will be evaluated consider implicit cooperation at first stage through ACS, PSO and ABC algorithms and explicit through cooperation mechanism application.
2013
Autores
Piairo, J; Madureira, A; Pereira, JP; Pereira, I;
Publicação
ADVANCES IN INFORMATION SYSTEMS AND TECHNOLOGIES
Abstract
In this paper we present a user-centered interface for a scheduling system. The purpose of this interface is to provide graphical and interactive ways of defining a scheduling problem. To create such user interface an evaluation-centered user interaction development method was adopted: the star life cycle. The created prototype comprises the Task Module and the Scheduling Problem Module. The first one allows users to define a sequence of operations, i.e., a task. The second one enables a scheduling problem definition, which consists in a set of tasks. Both modules are equipped with a set of real time validations to assure the correct definition of the necessary data input for the scheduling module of the system. The usability evaluation allowed us to measure the ease of interaction and observe the different forms of interaction provided by each participant, namely the reactions to the real time validation mechanism.
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