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Publicações

Publicações por HumanISE

2024

The creation and impact of visual narratives for science and health communication

Autores
Magalhaes, J; Coelho, A; Jarreau, P;

Publicação
FRONTIERS IN COMMUNICATION

Abstract
[No abstract available]

2024

COMPARATIVE ANALYSIS OF EXISTING FRAMEWORKS ON TRANSVERSAL COMPETENCES FOR HIGHER EDUCATION

Autores
Elizaveta Osipovskaya; António Coelho;

Publicação
INTED2024 Proceedings

Abstract

2024

LITERATURE REVIEW ON THE APPLICATION OF ENTRECOMP FRAMEWORK IN UNIVERSITY SETTINGS

Autores
Osipovskaya, E; Coelho, A; Tasi, P;

Publicação
EDULEARN Proceedings - EDULEARN24 Proceedings

Abstract

2024

Assessing the Clinical Efficacy of Virtual Reality Interventions in Post-Intensive Care Syndrome: A Systematic Review

Autores
Oliveira, I; Torneiro, A; Reis, R; Oliveira, E; Ferreira Coimbra, J; Paredes, H; Brugada Ramentol, V; Morgenstern, NA; Coelho, A; Rodrigues, NF;

Publicação

Abstract

2024

Enhancing Mesh Deformation Realism for SynthesizingWrinkles

Autores
Fernandes, L; Cetinaslan, O; Coelho, A;

Publicação
PROCEEDINGS SIGGRAPH ASIA 2024 TECHNICAL COMMUNICATIONS

Abstract
We propose a solution for generating dynamic heightmap data to simulate deformations for soft objects, with a focus on the human skin. The solution utilizes mesostructure-level wrinkles and procedural textures to add static microstructure details. It offers flexibility beyond human skin during animations to mimic other material deformations, such as leather and rubber. Various methods suffer from self-intersections and increased storage requirements during synthesizing wrinkles. Although manual intervention using wrinkles and tension maps offers control, it lacks information on principal deformation directions. Physics-based simulations can generate detailed wrinkle maps, but may limit artistic control. Our research presents a procedural method to enhance the generation of dynamic deformation patterns, including wrinkles, with better control and without reliance on captured data. Incorporating static procedural patterns improves realism, and the proposed approach can be used in other application areas.

2024

É bué fixe ser fixe online: discutindo o desenvolvimento de um jogo educativo/formativo para trabalhar a netiquette junto de crianças em idade escolar

Autores
Correia, Miguel; Marques, Catarina; Trigo, Luís; Quirino, Carolina; Silva, Henrique; Rocha, Tiago; Coelho, António;

Publicação

Abstract

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